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DOCU
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WHATS.NEW
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1995-01-21
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-=( What's new )=-
Version 2.1 BUGRELEASE!
- I screwed up in a major way. The sourcecode included in the archive
for 2.0 was older than the EXE file. This wouldn't be a real problem
if it wasn't for a number of major bugs which I removed inbetween..
My next project will be versioncontrol system I guess.. I'm going to
need it..;-)
- Minor screw up, I forgot to include KEYDEFS.PAS.
- A bug: The @find command wouldn't unlock the database if you used
it and you didn't have the gold to pay.
Version 2.0
- on the logon prompt there can now be given some more commands:
INFO: Show the WORLD.INF file which should be available in the
world directory.
WHO: Who are logged on now
HELP: Show available commands
QUIT: abort.
- A 2th path in the INI file pointing to a directory for textfiles to use
by the &SHOWFILE and &EDITFILE commands.
- MAGIC/MACRO object. The command in the macro are handled. You can
also use up to 9 variables and some special macro functions.
&SET fill a var
&RANDOM Generate a random function
&PENNIES add or subtract pennies
&SAY and
&SAYALL say something to a user or to the world.
&SHOWFILE Show a filename. the file has to be created by the GOD and
has to be in the TextFile directory.
- @EDITFILE Meta command. GOD can use it to create files, wizards can only
edit files. The files are searched/created in the ShowFile directory.
- A RANDOM symbol for in the boolean expressions. If you include a "$"
in an expression it will sometimes be true and sometimes be false.
- Loud rooms. When you whisper in these rooms, the other users often
see the message too.. kind off.. Nice to get some gossip going.
- A @FINGER command with which you can get information on other users.
A @INFO command to set the text for the @FINGER command.
Wizards and higher can change other users their @INFO.
- Fixed bugs in the selling in a shop routines.
- Added a #FIX command which sets a few values for an object
- Added the @HOME command with which you can set an new HOME adres
for a object, drone or player. (+B)
- Added a @TELEPORT (+W) command which can teleport you to a certain
player
- A bug in the @FIND command (+W) It was supposed to accept a username
as parameter and give all the possesions of that user. Forgot to
convert BOTH to uppercase and so there would never be a match.
- You can now use a * in an action or name. It will match everything.
You can use the %M or %m macro in descriptions to insert the match.
f.e. @Action Kiss *
@success Kiss *
Yeck! You really kissed %m! Pervert!
"Kiss Wizard" will now result in the text
"Yeck! You realy kissed Wizard! Pervert!"
- Solved a bug in the Robbing routine. You got your penny but it wasn't
reduced from the victim.
- Solved a bug in the Notes. The field was only cleared for the user, not
for the other players.
- You can now use an external editor for the descriptions. Just put the
path and name of the editor on the second line in a INI file.
- Changed a few things in the examine routine. It now also shows object
flags.
- The GIVE command used to show the amound of pennies YOU had instead
of the amound of pennies you gave.
- Fixed some bugs in the descriptions of actions.
- @Dig now first checks if the room is linkable
- Lot's of minor details, bugs, etc.
Version 1.1
- Solved a little misallignment in the WhosOn list.
- Added the MakeStr procedure to the misc unit
- Changed the DO_WhosOn procedure in such a way that it uses the level
names defined in the header.pas file.
- Fixed some typos in the help file
- Used a few of the bugfixes found in a first offspring of MyMud
(Named BuddyMud.. with some real nice extra's..;)
Beta 2,
- Mistake in the ? (the list of commands). Things are nicely tabulated
again.